Drawing, painting, and image manipulation software; so ingrained in the creative landscape that we rarely stop to appreciate that before 1987 when Adobe Illustrator was born, shortly followed by Adobe Photoshop in 1990, digital art was barely existent.  Digital artists are powered by the combination of their astounding imaginations and the literally limitless blank “canvas” on their screens.

Many artists who have pursued digital work find themselves working in the film or video game industry as concept designers to contribute their inspiration.  Take Goro Fujita, whose stunning images display such atmosphere, emotion, and mood that they’re arguably more effective than moving images.  After looking at his work, one can truly see the scenery coming to life.

Book illustration is another path followed by digital artists.  When looking at the gorgeous children’s book work by Dave Mottram, children and adults alike can admire the unique character designs and exquisite attention to detail.  There is great variety needed within this world to stand out and make an impression, and the digital medium enhances artists’ ability to create something truly unique.

While many digital artists work in their medium for the convenience and accelerated working time, anyone who perceives this medium to be simple has never given it a go.  Sure, one doesn’t need to wait for paint to dry, but the drawing and painting principles are all still the same.  If one is not an expert in his or her craft, they will struggle in this highly competitive field.

Many digital artists work for themselves, taking on an array of diverse clientele.  From magazine covers to postcard designs, the versatility of the medium enables artists to pursue several avenues of interest at once.  Additionally, the ability to work from any location without a necessary studio or supplies would make many traditional painters envious.

Working in the digital arena is not without its uncertainties.  With technology evolving on nearly a daily basis, it is hard to imagine what the future holds.  What of our current tools will remain or be lost?  Ideally, we will see ever-growing advancements for future generations of creatives.

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